Avg Cycle Time
8.4
days concept → publish
↓ 1.2 days vs target
QC First-Pass Rate
78%
pass without revision
↑ 12% this month
Episodes in Pipeline
3
of 4 max WIP
At safe level
Tributaries On Track
4/5
branch lanes active
Shorts lagging only
Coach B Review Load
2
items awaiting you
Within buffer target
Agent Utilization
34%
avg across swarm
Normal — WIP limited
Healthy Signal
QC first-pass rate is rising. Sammy's scripts are clearing Sarge on first attempt more often — fewer revision loops. Keep WIP at 3.
Watch
Shorts extraction tributary has not started for EP-003 or EP-004. Visual Generation needs to complete before shorts can be extracted.
Note
Low agent utilization (34%) is correct behavior — the system is WIP-limited by design. Agents should be idle most of the time. This is not a problem.
timerEpisode Cycle Time
Days concept → published
TIME IN EACH STAGE (avg days)
rate_reviewGate Pass Rates
First-attempt approval %
APPROVAL FATIGUE MONITOR
Status: Healthy
Rejection rate is above 10% — you are reviewing carefully, not rubber-stamping. Warning threshold: approval rate above 95% with review time under 10 seconds.
account_treeTributary Health
stacked_bar_chartWIP Over Time
Episodes in pipeline
Red line = WIP limit (4)
Little's Law
Current: 3 episodes × avg 8.4 days = 25.2 day total cycle inventory. Staying at WIP 3 keeps cycle time predictable.
pending_actionsYour Review Queue
Items waiting on Coach B
Review Rhythm
Tue: Creative review — scripts, story, characters
Thu: Production review — visuals, localization, packages
Thu: Production review — visuals, localization, packages
groupsAgent Utilization
% of time actively working (idle is expected and correct)
Core Agents
Production Agents
Support & Floaters